Objects
Gregory, Sue, Gregory, Brent, Butler, Des, Zagami, Jason, Gaukrodger, Belma, Jacka, Lisa, Lierse, Sharon, McDonald, Marcus, Ellis, David, Hearns, Merle, Sukunesan, Suku, Irwin, Pauletta, John, Blooma. ASCILTE; 2019. Vision: A space for digital learning and exploring pedagogies: Virtual world education..
Gregory, Sue, Gregory, Brent, Hearns, Merle, Flintoff, Kim, Jegathesan, Jay Jay, Ellis, David, McDonald, Marcus, Stokes-Thompson, Frederick, Gaukrodger, Belma, Zagami, Jason, Campbell, Chris, Wang, Xiangyu, Reiners, Torsten, Gu, Ning, , , , , , , , , , Fardinpour, Ali, , , , , , , , , , , Hillier, Matthew, , , , , , , , , , , Lee, Mark J. W., , , Jacka, Lisa, Butler, Des, Holloway, David, Grant, Scott. Macquarie University; 2013. Virtual worlds in Australian and New Zealand higher education: remembering the past, understanding the present and imagining the future.
Gregory, Sue, Jacka, Lisa, Giovanangeli, Angela, Cram, Andrew, Muir, Tracey, Grenfell, Jenny, Williams, Anthony, McCarthy, Angela, Gregory, Brent, Schutt, Stefan, Wood, Denise, Orwin, Lindy, Stokes-Thompson, Frederick, Warren, Ian, Bower, Matt, Butler, Des, Jegathesan, Jay Jay, Muir-Cochran, Eimear, Atkins, Clare, Le Rossignol, Karen, Linegar, Dale, Cleland, Ben, Hay, Lyn, Farley, Helen, Simoff, Simeon, Hillier, Mathew, Ellis, David, Masters, Yvonne, Stupans, Ieva, Steel, Caroline, Miller, Charlynn, Hearns, Merle, Brown, Ross, Flintoff, Kim, Scutter, Sheila, Gaukrodger, Belma, Larson, Ian, Wang, Xiangyu, Paillat, Edith, Gu, Ning, Bogdanovych, Anton, Neuendorf, Penelope, Mathews, Shane, Garcia, Jaime, Meredith, Grant, Grant, Scott. Massey University; 2012. Sustaining the future through virtual worlds.
Gregory, Sue, Gregory, Brent, Lierse, Sharon, John, Blooma, Sukunesan, Suku, Rutherford, Emily, Jegathesan, Jay Jay, Bulter, Des, Farley, Helen, Irwin, Pauletta, Wood, Denise, Grant, Scott, Nikolic, Sasha, Hillier, Matthew, Hearns, Merle, Jacka, Lisa, McDonald, Marcus, Reiners, Torsten. Univeristy of Southern Queensland; 2017. Me, us and IT: insiders views of the complex technical, organisational and personal elements in using virtual worlds in education.